Difference between revisions of "Tool support for X3D components"
(related page) |
(Flux STUDIO and Vivaty STUDIO are able to import-only process VRML 1.0, and are able to bidirectional process VRML 97, Flux PLAYER and Vivaty PLAYER cannot, but this page is ONLY about X3D tools) |
||
Line 86: | Line 86: | ||
! <!-- SwirlX3D Editor --> style="color:green" | yes | ! <!-- SwirlX3D Editor --> style="color:green" | yes | ||
! <!-- Xj3D Filter --> style="color:green" | yes | ! <!-- Xj3D Filter --> style="color:green" | yes | ||
+ | |||
|- | |- | ||
| - [http://www.web3d.org/x3d/specifications/ISO-IEC-19776-2.2-X3DEncodings-ClassicVRML/Part02/X3D_ClassicVRML.html ClassicVRML] (.x3dv) | | - [http://www.web3d.org/x3d/specifications/ISO-IEC-19776-2.2-X3DEncodings-ClassicVRML/Part02/X3D_ClassicVRML.html ClassicVRML] (.x3dv) | ||
Line 98: | Line 99: | ||
|- style="background:#F0F0F0;" | |- style="background:#F0F0F0;" | ||
− | |||
| - [http://www.web3d.org/x3d/specifications/ISO-IEC-19776-3-X3DEncodings-CompressedBinary/Part03/X3D_Binary.html Compressed Binary Encoding] (.x3db) | | - [http://www.web3d.org/x3d/specifications/ISO-IEC-19776-3-X3DEncodings-CompressedBinary/Part03/X3D_Binary.html Compressed Binary Encoding] (.x3db) | ||
! <!-- BS Editor --> style="color:maroon" | no | ! <!-- BS Editor --> style="color:maroon" | no | ||
Line 108: | Line 108: | ||
! <!-- SwirlX3D Editor --> style="color:maroon" | no | ! <!-- SwirlX3D Editor --> style="color:maroon" | no | ||
! <!-- Xj3D Filter --> style="color:green" | yes | ! <!-- Xj3D Filter --> style="color:green" | yes | ||
+ | |||
+ | |- | ||
+ | | - [http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97 VRML 97 (v2.0)] (.wrl) | ||
+ | ! <!-- BS Editor --> style="color:grey" | ? | ||
+ | ! <!-- SwirlX3D Editor --> style="color:grey" | ? | ||
+ | ! <!-- Flux Studio --> style="color:green" | yes | ||
+ | ! <!-- Vivaty Studio --> style="color:green" | yes | ||
+ | ! <!-- X3D-Edit --> style="color:grey" | ? | ||
+ | ! <!-- Okino Polytrans --> style="color:grey" | ? | ||
+ | ! <!-- SwirlX3D Editor --> style="color:grey" | ? | ||
+ | ! <!-- Xj3D Filter --> style="color:grey" | ? | ||
+ | |||
+ | |- style="background:#F0F0F0;" | ||
+ | | - [http://www.web3d.org/x3d/specifications/vrml/VRML1.0/index.html VRML 1 (v1.0)] (.wrl) | ||
+ | ! <!-- BS Editor --> style="color:grey" | ? | ||
+ | ! <!-- SwirlX3D Editor --> style="color:grey" | ? | ||
+ | ! <!-- Flux Studio --> style="color:black" | partial | ||
+ | ! <!-- Vivaty Studio --> style="color:black" | partial | ||
+ | ! <!-- X3D-Edit --> style="color:grey" | ? | ||
+ | ! <!-- Okino Polytrans --> style="color:grey" | ? | ||
+ | ! <!-- SwirlX3D Editor --> style="color:grey" | ? | ||
+ | ! <!-- Xj3D Filter --> style="color:grey" | ? | ||
|- | |- |
Revision as of 11:57, 12 September 2011
The Extensible 3D (X3D) Graphics standard has many capabilities. X3D components are modular collections of nodes that make it easier for software to gradually implement the full range of X3D capabilities.
Authors can also indicate what components are needed in an X3D scene in order to ensure that proper support is provided at run time.
This table records support for the official X3D components by each of the various X3D authoring tools and X3D conversion tools. It is maintained by the X3D Working Group and member companies in the Web3D Consortium.
The X3D Resources page provides lots of additional information about X3D. Please Contact Web3D if you want to learn more or report an update.
Related pages: X3D Resources: Authoring Software, X3D Implementations and Player support for X3D components
Table key
- yes all nodes, all fields supported for all levels of this component (though some bugs may be present)
- partial some nodes and fields supported
- level # which component level number (1-4) is supported (found at end of each component specification)
- no no support provided
- ? unknown, need status report
Tools, versions, and X3D Conformance Certification | Authoring tools | Conversion tools | |||||||
---|---|---|---|---|---|---|---|---|---|
BS Editor | SwirlX3D Editor | Flux Studio | Vivaty Studio | X3D-Edit | Okino Polytrans | SwirlX3D Translator | Xj3D Filter Chain | ||
v7.1 | v2.1.7 | v2.1 | v1.0 build 900 | v3.2 | v2.0 | ||||
none | none | Interchange Profile | Interchange Profile | Interchange Profile | none | none | Interchange Profile | ||
File Encodings | |||||||||
- XML (.x3d) | yes | yes | yes | yes | yes | yes | yes | yes | |
- ClassicVRML (.x3dv) | yes | yes | yes | yes | yes | yes | yes | yes | |
- Compressed Binary Encoding (.x3db) | no | no | no | no | yes | no | no | yes | |
- VRML 97 (v2.0) (.wrl) | ? | ? | yes | yes | ? | ? | ? | ? | |
- VRML 1 (v1.0) (.wrl) | ? | ? | partial | partial | ? | ? | ? | ? | |
X3D component list | |||||||||
CAD geometry | yes | yes | no | no | yes | yes | yes | yes | |
Core | yes | yes | yes | yes | yes | yes | yes | yes | |
Cube map environmental texturing | yes | no | partial | partial | partial | no | no | no | |
Distributed interactive simulation (DIS) | no | no | no | no | yes | no | no | yes | |
Environmental effects | yes | yes | yes | yes | yes | yes | yes | yes | |
Environmental sensor | yes | yes | yes | yes | yes | no | yes | yes | |
Event utilities | yes | yes | yes | yes | yes | no | yes | yes | |
Followers | no | no | no | no | yes | no | no | no | |
Geometry2D | partial | yes | no | no | yes | no | yes | partial | |
Geometry3D | yes | yes | yes | yes | yes | yes | yes | yes | |
Geospatial | partial | no | no | no | yes | no | no | yes | |
Grouping | yes | yes | yes | yes | yes | yes | yes | yes | |
Humanoid animation (H-Anim) | yes | partial | yes | yes | yes | no | partial | yes | |
Interpolation | yes | yes | yes | yes | yes | yes | yes | yes | |
Key device sensor | yes | yes | yes | yes | yes | no | yes | yes | |
Layering | yes | yes | partial | partial | partial | no | yes | partial | |
Layout | yes | yes | partial | partial | partial | no | yes | no | |
Lighting | yes | yes | yes | yes | yes | yes | yes | yes | |
Navigation | yes | yes | yes | yes | yes | partial | yes | yes | |
Networking | level 2 | yes | yes | yes | yes | no | yes | yes | |
NURBS | yes | yes | partial | partial | partial | yes | yes | no | |
Particle systems | partial | no | partial | partial | partial | no | no | yes | |
Picking sensor | no | no | yes | yes | yes | no | no | yes | |
Pointing device sensor | yes | yes | yes | yes | yes | no | yes | yes | |
Programmable shaders | yes | partial | no | no | yes | no | partial | no | |
Rendering | level 3 | yes | yes | yes | yes | yes | yes | yes | |
Rigid body physics | partial | no | no | no | yes | no | no | partial | |
Scripting - ECMAScript | yes | no | yes | yes | yes | no | no | yes | |
Scripting - Java | partial (external) | no | no | no | no | no | no | yes | |
Shape | yes | yes | yes | yes | yes | yes | yes | yes | |
- FillProperties node | yes | no | no | no | yes | no | no | partial | |
- LineProperties node | yes | no | no | no | yes | no | no | yes | |
Sound | yes | yes | yes | yes | yes | no | yes | partial | |
Text | yes | yes | yes | yes | yes | no | yes | yes | |
Texturing | yes | partial | yes | yes | yes | partial | partial | yes | |
Texturing3D | yes | no | no | no | partial | no | no | partial | |
Time | yes | yes | yes | yes | yes | yes | yes | yes | |
Tools | BS Editor | SwirlX3D Editor | Flux Studio | Vivaty Studio | X3D-Edit | Okino Polytrans | SwirlX3D Translator | Xj3D Filter Chain |