Difference between revisions of "Player support for X3D components"
(not image) |
m (Status, historic, redirect viewer to X3D4) |
||
(11 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | This page is no longer relevant, maintained here for historical purposes. Please see ''X3D Node Inventory Comparison'' found at https://www.web3d.org/specifications | ||
+ | |||
+ | ---- | ||
+ | |||
The | The | ||
[http://www.web3D.org/x3d Extensible 3D (X3D) Graphics] | [http://www.web3D.org/x3d Extensible 3D (X3D) Graphics] | ||
Line 36: | Line 40: | ||
! style="background:#E7F0F0;" | Players | ! style="background:#E7F0F0;" | Players | ||
! style="background:#E0F0F0;" | [http://www.bitmanagement.de BS Contact family] | ! style="background:#E0F0F0;" | [http://www.bitmanagement.de BS Contact family] | ||
− | ! style="background:#E0F0F0;" | [http://freewrl.sourceforge. | + | ! style="background:#E0F0F0;" | [http://freewrl.sourceforge.io FreeWRL] |
! style="background:#E0F0F0;" | [http://www.h3dapi.org H3DViewer] | ! style="background:#E0F0F0;" | [http://www.h3dapi.org H3DViewer] | ||
! style="background:#E0F0F0;" | [http://instantreality.org InstantPlayer] | ! style="background:#E0F0F0;" | [http://instantreality.org InstantPlayer] | ||
Line 52: | Line 56: | ||
! style="background:#E7F0F0;" | Versions | ! style="background:#E7F0F0;" | Versions | ||
! <!-- BS Contact --> [http://www.bitmanagement.com/en/products/product-workflow v8.0] | ! <!-- BS Contact --> [http://www.bitmanagement.com/en/products/product-workflow v8.0] | ||
− | ! <!-- FreeWRL --> [http://freewrl.sourceforge. | + | ! <!-- FreeWRL --> [http://freewrl.sourceforge.io v5.1] |
! <!-- H3DViewer --> [http://www.h3dapi.org/modules/PDdownloads/viewcat.php?cid=28 v2.1] | ! <!-- H3DViewer --> [http://www.h3dapi.org/modules/PDdownloads/viewcat.php?cid=28 v2.1] | ||
! <!-- InstantReality --> [http://www.instantreality.org/documentation/component 2.1] | ! <!-- InstantReality --> [http://www.instantreality.org/documentation/component 2.1] | ||
Line 167: | Line 171: | ||
| [http://www.web3d.org/x3d/specifications/vrml/VRML1.0/index.html VRML 1 (v1.0)] (.wrl) | | [http://www.web3d.org/x3d/specifications/vrml/VRML1.0/index.html VRML 1 (v1.0)] (.wrl) | ||
! <!-- BS Contact --> style="color:black" | no | ! <!-- BS Contact --> style="color:black" | no | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:black" | no |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:grey" | ? | ! <!-- InstantReality --> style="color:grey" | ? | ||
Line 218: | Line 222: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/env_texture.html Cube map environmental texturing] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/env_texture.html Cube map environmental texturing] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 234: | Line 238: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/dis.html Distributed interactive simulation (DIS)] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/dis.html Distributed interactive simulation (DIS)] | ||
! <!-- BS Contact --> style="color:maroon" | no | ! <!-- BS Contact --> style="color:maroon" | no | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:maroon" | no | ! <!-- InstantReality --> style="color:maroon" | no | ||
Line 250: | Line 254: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/enveffects.html Environmental effects] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/enveffects.html Environmental effects] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 298: | Line 302: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/followers.html Followers] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/followers.html Followers] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 378: | Line 382: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/hanim.html Humanoid animation (H-Anim)] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/hanim.html Humanoid animation (H-Anim)] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 394: | Line 398: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/interp.html Interpolation] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/interp.html Interpolation] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:black" | level 4 | ! <!-- H3DViewer --> style="color:black" | level 4 | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 426: | Line 430: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/layering.html Layering] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/layering.html Layering] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:maroon" | no | ! <!-- InstantReality --> style="color:maroon" | no | ||
Line 442: | Line 446: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/layout.html Layout] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/layout.html Layout] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:maroon" | no | ! <!-- InstantReality --> style="color:maroon" | no | ||
Line 490: | Line 494: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/networking.html Networking] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/networking.html Networking] | ||
! <!-- BS Contact --> style="color:black" | level 4 | ! <!-- BS Contact --> style="color:black" | level 4 | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color: black" | partial | ! <!-- H3DViewer --> style="color: black" | partial | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 506: | Line 510: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/nurbs.html NURBS] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/nurbs.html NURBS] | ||
! <!-- BS Contact --> style="color:black" | partial | ! <!-- BS Contact --> style="color:black" | partial | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color: black" | partial | ! <!-- H3DViewer --> style="color: black" | partial | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 522: | Line 526: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/particle_systems.html Particle systems] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/particle_systems.html Particle systems] | ||
! <!-- BS Contact --> style="color: black" | partial | ! <!-- BS Contact --> style="color: black" | partial | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:maroon" | no | ! <!-- InstantReality --> style="color:maroon" | no | ||
Line 538: | Line 542: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/picking.html Picking sensor] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/picking.html Picking sensor] | ||
! <!-- BS Contact --> style="color:maroon" | no | ! <!-- BS Contact --> style="color:maroon" | no | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:maroon" | no | ! <!-- H3DViewer --> style="color:maroon" | no | ||
! <!-- InstantReality --> style="color:maroon" | no | ! <!-- InstantReality --> style="color:maroon" | no | ||
Line 586: | Line 590: | ||
| * [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/shaders_glsl.html OpenGL shading language (GLSL)] | | * [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/shaders_glsl.html OpenGL shading language (GLSL)] | ||
! <!-- BS Contact --> style="color:grey" | ? | ! <!-- BS Contact --> style="color:grey" | ? | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:grey" | ? | ! <!-- H3DViewer --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:grey" | ? | ! <!-- InstantReality --> style="color:grey" | ? | ||
Line 602: | Line 606: | ||
| * [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/shaders_hlsl.html Microsoft high level shading language (HLSL)] | | * [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/shaders_hlsl.html Microsoft high level shading language (HLSL)] | ||
! <!-- BS Contact --> style="color:grey" | ? | ! <!-- BS Contact --> style="color:grey" | ? | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:maroon" | no |
! <!-- H3DViewer --> style="color:grey" | ? | ! <!-- H3DViewer --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:grey" | ? | ! <!-- InstantReality --> style="color:grey" | ? | ||
Line 618: | Line 622: | ||
| * [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/shaders_cg.html nVidia Cg shading language] | | * [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/shaders_cg.html nVidia Cg shading language] | ||
! <!-- BS Contact --> style="color:grey" | ? | ! <!-- BS Contact --> style="color:grey" | ? | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:maroon" | no |
! <!-- H3DViewer --> style="color:grey" | ? | ! <!-- H3DViewer --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:grey" | ? | ! <!-- InstantReality --> style="color:grey" | ? | ||
Line 634: | Line 638: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/rendering.html Rendering] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/rendering.html Rendering] | ||
! <!-- BS Contact --> style="color:black" | level 4 (partial level 5) | ! <!-- BS Contact --> style="color:black" | level 4 (partial level 5) | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:black" | level 3 | ! <!-- H3DViewer --> style="color:black" | level 3 | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 650: | Line 654: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/rigid_physics.html Rigid body physics] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/rigid_physics.html Rigid body physics] | ||
! <!-- BS Contact --> style="color: black" | partial | ! <!-- BS Contact --> style="color: black" | partial | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:grey" | ? | ! <!-- InstantReality --> style="color:grey" | ? | ||
Line 714: | Line 718: | ||
| align="LEFT | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/shape.html#FillProperties FillProperties node] | | align="LEFT | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/shape.html#FillProperties FillProperties node] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color:green" | yes | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color: black" | partial | ! <!-- H3DViewer --> style="color: black" | partial | ||
! <!-- InstantReality --> style="color:maroon" | no | ! <!-- InstantReality --> style="color:maroon" | no | ||
Line 746: | Line 750: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/sound.html Sound] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/sound.html Sound] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color:green" | yes | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 778: | Line 782: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/texturing.html Texturing] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/texturing.html Texturing] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color:green" | yes | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:black" | level 2 | ! <!-- H3DViewer --> style="color:black" | level 2 | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 794: | Line 798: | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/texture3D.html Texturing3D] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/texture3D.html Texturing3D] | ||
! <!-- BS Contact --> style="color:green" | yes | ! <!-- BS Contact --> style="color:green" | yes | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 826: | Line 830: | ||
| [http://www.igraphics.com/Standards/ISO_IEC_19775_1_2_PDAM1_Candidate_2011_05_12/Part01/components/volume.html Volume Rendering (X3D v3.3)] | | [http://www.igraphics.com/Standards/ISO_IEC_19775_1_2_PDAM1_Candidate_2011_05_12/Part01/components/volume.html Volume Rendering (X3D v3.3)] | ||
! <!-- BS Contact --> style="color:maroon" | no | ! <!-- BS Contact --> style="color:maroon" | no | ||
− | ! <!-- FreeWRL --> style="color: | + | ! <!-- FreeWRL --> style="color:green" | yes |
! <!-- H3DViewer --> style="color:green" | yes | ! <!-- H3DViewer --> style="color:green" | yes | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
Line 842: | Line 846: | ||
! style="background:#E0F0F0;" | Players | ! style="background:#E0F0F0;" | Players | ||
! style="background:#E0F0F0;" | [http://www.bitmanagement.de BS Contact] | ! style="background:#E0F0F0;" | [http://www.bitmanagement.de BS Contact] | ||
− | ! style="background:#E0F0F0;" | [http://freewrl.sourceforge. | + | ! style="background:#E0F0F0;" | [http://freewrl.sourceforge.io FreeWRL] |
! style="background:#E0F0F0;" | [http://www.h3dapi.org H3DViewer] | ! style="background:#E0F0F0;" | [http://www.h3dapi.org H3DViewer] | ||
! style="background:#E0F0F0;" | [http://instantreality.org InstantPlayer] | ! style="background:#E0F0F0;" | [http://instantreality.org InstantPlayer] |
Latest revision as of 02:55, 22 January 2023
This page is no longer relevant, maintained here for historical purposes. Please see X3D Node Inventory Comparison found at https://www.web3d.org/specifications
The Extensible 3D (X3D) Graphics standard has many capabilities. X3D components are modular collections of nodes that make it easier for software to gradually implement the full range of X3D capabilities.
Authors can also indicate what components are needed in an X3D scene in order to ensure that proper support is provided at run time.
This table records support for the official X3D components by each of the various X3D players. It is maintained by the X3D Working Group and member companies in the Web3D Consortium.
- The X3D Resources page provides lots of additional information about X3D.
- Please Contact Web3D if you want to learn more or report an update.
- The X3D Node Inventory Comparison (.pdf) shows implementation coverage of the X3D Abstract Specification, X3D Schema, X3D DOCTYPE, X3D-Edit, X3DOM, and VRML97 node sets.
Related pages nearby: Tool support for X3D components, X3D Resources: Applications, X3D Implementations, X3D Node Inventory Comparison and X3D Plugfest.
Table key
- yes all nodes, all fields supported for all levels of this component (though some bugs may be present)
- partial some nodes and fields supported
- level # which component level number (1-4) is supported (found at end of each component specification)
- no no support provided
- ? unknown, need status report
Players | BS Contact family | FreeWRL | H3DViewer | InstantPlayer | OctagaVS Player | OpenVRML | SwirlX3D | view3dscene | Xj3D | Heilan | Pivoron | Flux | Vivaty |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Versions | v8.0 | v5.1 | v2.1 | 2.1 | v4.0 | v0.17.9 | v2.1.7 | v3.11.0 | 1.0 | v0.15 | v1.0 | v2.0, v2.1 | v1.0 build 900 |
X3D Conformance Certification | Interchange Profile | Interchange Profile | none | none | none | none | none | none | Interchange Profile | none | none | Interchange Profile | Interchange Profile |
Development Status | Active | Active | Active | Active | Active | Active | Active | Active | Active | Inactive | Inactive | Inactive | Inactive |
File Encodings | |||||||||||||
XML (.x3d) | yes | yes | yes | yes | yes | ? | yes | yes | yes | yes | no | yes | yes |
ClassicVRML (.x3dv) | yes | yes | yes | yes | yes | yes | yes | yes | yes | no | no | yes | yes |
Compressed Binary Encoding (.x3db) | yes | no | no | partial | no | no | no | no | yes | no | no | no | no |
VRML 97 (v2.0) (.wrl) | yes | yes | yes | yes | yes | yes | ? | yes | yes | no | yes | yes | yes |
VRML 1 (v1.0) (.wrl) | no | no | no | ? | ? | ? | ? | yes | ? | no | no | no | no |
X3D component list | |||||||||||||
CAD geometry | yes | yes | no | yes | yes | partial | yes | yes | yes | no | ? | no | no |
Core | yes | yes | yes | yes | yes | yes | yes | yes | yes | partial (not Proto) |
yes | yes | yes |
Cube map environmental texturing | yes | yes | yes | yes | yes | no | no | yes | no | no | ? | partial | partial |
Distributed interactive simulation (DIS) | no | yes | no | no | no | partial | no | none | yes | no | ? | no | no |
Environmental effects | yes | yes | yes | yes | yes | partial | yes | partial | yes | level 2 | yes | yes | yes |
Environmental sensor | yes | yes | level 2 | partial | yes | partial | yes | partial | yes | no | ? | yes | yes |
Event utilities | yes | yes | yes | yes | yes | partial | yes | yes | yes | yes | ? | yes | yes |
Followers | yes | yes | no | yes | yes | no | no | none | no | no | ? | no | no |
Geometry2D | partial | yes | yes | yes | yes | partial | yes | partial | partial | no | ? | no | no |
Geometry3D | yes | yes | yes | yes | yes | partial | yes | yes | yes | level 3 | yes | yes | yes |
Geospatial | yes | yes | no | yes | partial | partial | no | partial | yes | no | ? | no | no |
Grouping | yes | yes | level 2 | yes | yes | partial | yes | yes | yes | level 2 | ? | yes | yes |
Humanoid animation (H-Anim) | yes | yes | no | yes | yes | partial | partial | yes | yes | no | yes | yes | yes |
Interpolation | yes | yes | level 4 | yes | yes | partial | yes | yes | yes | level 2 | ? | yes | yes |
Key device sensor | yes | yes | yes | partial | yes | partial | yes | yes | yes | level 2 | ? | yes | yes |
Layering | yes | yes | no | no | partial | no | yes | none | no | partial | ? | partial | partial |
Layout | yes | yes | no | no | partial | no | yes | none | no | no | ? | partial | partial |
Lighting | yes | yes | yes | yes | yes | partial | yes | yes | yes | level 2 | yes | yes | yes |
Navigation | yes | yes | yes | yes | yes | partial | yes | yes | yes | level 1 | ? | yes | yes |
Networking | level 4 | yes | partial | yes | yes | partial | yes | partial | yes | no | ? | yes | yes |
NURBS | partial | yes | partial | yes | partial | partial | yes | partial | no | partial | no | partial | partial |
Particle systems | partial | yes | yes | no | yes | no | no | none | yes | no | ? | partial | partial |
Picking sensor | no | yes | no | no | no | no | no | none | yes | no | ? | yes | yes |
Pointing device sensor | yes | yes | yes | yes | yes | partial | yes | yes | yes | no | ? | yes | yes |
Programmable shaders: | yes | yes | yes | yes | yes | no | partial | yes (GLSL) | no | partial | ? | no | no |
* OpenGL shading language (GLSL) | ? | yes | ? | ? | ? | ? | ? | yes | ? | ? | ? | ? | ? |
* Microsoft high level shading language (HLSL) | ? | no | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
* nVidia Cg shading language | ? | no | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Rendering | level 4 (partial level 5) | yes | level 3 | yes | yes | partial | yes | yes | yes | level 4 | yes | yes | yes |
Rigid body physics | partial | yes | yes | ? | yes | no | no | no | partial | no | ? | no | no |
Scripting - ECMAScript | yes | yes | no | yes | yes | partial | no | no | yes | no | yes | yes | yes |
Scripting - Java | partial (external) | partial (external) | no | yes | yes | partial | no | no | yes | no | yes | no | no |
Shape | yes | yes | yes | yes | yes | partial | yes | partial | yes | level 2 | yes | yes | yes |
FillProperties node | yes | yes | partial | no | partial | partial | no | no | partial | no | ? | no | no |
LineProperties node | yes | yes | partial | partial | yes | partial | no | yes | yes | no | ? | no | no |
Sound | yes | yes | yes | yes | yes | partial | yes | yes | partial | yes | yes | yes | yes |
Text | yes | yes | yes | yes | yes | partial | yes | yes | partial | no | yes | yes | yes |
Texturing | yes | yes | level 2 | yes | yes | partial | partial | partial | yes | partial | yes | yes | yes |
Texturing3D | yes | yes | yes | yes | yes | no | no | yes | partial | no | ? | no | no |
Time | yes | yes | yes | yes | yes | partial | yes | yes | yes | level 2 | ? | yes | yes |
Volume Rendering (X3D v3.3) | no | yes | yes | yes | no | no | no | no | yes | no | ? | no | no |
Players | BS Contact | FreeWRL | H3DViewer | InstantPlayer | Octaga | OpenVRML | SwirlX3D | view3dscene | Xj3D | Heilan | Pivoron | Flux | Vivaty |