Tool support for X3D components

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Revision as of 12:04, 12 September 2011 by Flux (Talk | contribs) ("none" and "no" is marked by "maroon", see Player support for X3D components)

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The Extensible 3D (X3D) Graphics standard has many capabilities. X3D components are modular collections of nodes that make it easier for software to gradually implement the full range of X3D capabilities.

Authors can also indicate what components are needed in an X3D scene in order to ensure that proper support is provided at run time.

This table records support for the official X3D components by each of the various X3D authoring tools and X3D conversion tools. It is maintained by the X3D Working Group and member companies in the Web3D Consortium.

The X3D Resources page provides lots of additional information about X3D. Please Contact Web3D if you want to learn more or report an update.

Related pages: X3D Resources: Authoring Software, X3D Implementations and Player support for X3D components


Table key

  •    yes     all nodes, all fields supported for all levels of this component (though some bugs may be present)
  • partial   some nodes and fields supported
  • level #   which component level number (1-4) is supported (found at end of each component specification)
  •    no       no support provided
  •     ?        unknown, need status report


Tools, versions, and X3D Conformance Certification Authoring tools Conversion tools
BS Editor SwirlX3D Editor Flux Studio Vivaty Studio X3D-Edit Okino Polytrans SwirlX3D Translator Xj3D Filter Chain
v7.1 v2.1.7 v2.1 v1.0 build 900 v3.2 v2.0
none none Interchange Profile Interchange Profile Interchange Profile none none Interchange Profile

File Encodings
- XML (.x3d) yes yes yes yes yes yes yes yes
- ClassicVRML (.x3dv) yes yes yes yes yes yes yes yes
- Compressed Binary Encoding (.x3db) no no no no yes no no yes
- VRML 97 (v2.0) (.wrl)  ?  ? yes yes  ?  ?  ?  ?
- VRML 1 (v1.0) (.wrl)  ?  ? partial partial  ?  ?  ?  ?

X3D component list
CAD geometry yes yes no no yes yes yes yes
Core yes yes yes yes yes yes yes yes
Cube map environmental texturing yes no partial partial partial no no no
Distributed interactive simulation (DIS) no no no no yes no no yes
Environmental effects yes yes yes yes yes yes yes yes
Environmental sensor yes yes yes yes yes no yes yes
Event utilities yes yes yes yes yes no yes yes
Followers no no no no yes no no no
Geometry2D partial yes no no yes no yes partial
Geometry3D yes yes yes yes yes yes yes yes
Geospatial partial no no no yes no no yes
Grouping yes yes yes yes yes yes yes yes
Humanoid animation (H-Anim) yes partial yes yes yes no partial yes
Interpolation yes yes yes yes yes yes yes yes
Key device sensor yes yes yes yes yes no yes yes
Layering yes yes partial partial partial no yes partial
Layout yes yes partial partial partial no yes no
Lighting yes yes yes yes yes yes yes yes
Navigation yes yes yes yes yes partial yes yes
Networking level 2 yes yes yes yes no yes yes
NURBS yes yes partial partial partial yes yes no
Particle systems partial no partial partial partial no no yes
Picking sensor no no yes yes yes no no yes
Pointing device sensor yes yes yes yes yes no yes yes
Programmable shaders yes partial no no yes no partial no
Rendering level 3 yes yes yes yes yes yes yes
Rigid body physics partial no no no yes no no partial
Scripting - ECMAScript yes no yes yes yes no no yes
Scripting - Java partial (external) no no no no no no yes
Shape yes yes yes yes yes yes yes yes
- FillProperties node yes no no no yes no no partial
- LineProperties node yes no no no yes no no yes
Sound yes yes yes yes yes no yes partial
Text yes yes yes yes yes no yes yes
Texturing yes partial yes yes yes partial partial yes
Texturing3D yes no no no partial no no partial
Time yes yes yes yes yes yes yes yes
Tools BS Editor SwirlX3D Editor Flux Studio Vivaty Studio X3D-Edit Okino Polytrans SwirlX3D Translator Xj3D Filter Chain