X3D Python Language Binding

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Revision as of 15:45, 20 July 2018 by Brutzman (Talk | contribs) (Motivation)

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Motivation

Why:

  • multiple language bindings provide equivalent implementations of X3D Scene Access Interface (SAI) Specification, which in turn accesses the X3D Architecture Specification
  • Python is widely used, so many tools and applications might then easily create/use/produce X3D
  • We are not afraid of programming languages that depend on whitespace!

The X3D Specification Relationships diagram shows how the various programming-language bindings and file encodings are related.

Resources

  • Python script interfaces
    • H3D
    • Blender has an independent interface

John Carlson has produced

Deliverables

  • prose and spec
  • examples
  • implementation
  • game plan