multi_elevation_face_normals.x3d

X_ITE X3D Player   Test of browser ability to generate normals to faces of an ElevationGrid geometry. The ElevationGrid has an downward (-Y) perpendicular normal applied to the top half of the ElevationGrid and an upward (+Y) direction normal applied to the bottom half of the geometry. The result is a figure that is visibily illuminated on the bottom half, while the top half remains dark. This is true for both front and back views.

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