stopeqstartlooptrue.x3d

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Test TimeSensor behavior when stopTime equals startTime, and loop is set to true. A stopTime and starTime of 5 (5 seconds past midnight, January 1, 1970) are assigned to a TimeSensor node. EventOuts from this node are routed to start an animation of a red Sphere geometry. The result is: StopTime should be ignored. A red Sphere geometry should move from right to center to left and back to center forever when the world is loaded.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TimeSensor
title   stopeqstartlooptrue.x3d
MovingImage   stopeqstartlooptrue-movie.mpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference   Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   28 August 2023
description   Test TimeSensor behavior when stopTime equals startTime, and loop is set to true. A stopTime and starTime of 5 (5 seconds past midnight, January 1, 1970) are assigned to a TimeSensor node. EventOuts from this node are routed to start an animation of a red Sphere geometry. The result is: StopTime should be ignored. A red Sphere geometry should move from right to center to left and back to center forever when the world is loaded.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TimeSensor/stopeqstartlooptrue.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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