X3D Example Archives: Humanoid Animation, Legacy

Directory Viewpoint Slideshow

HAnim Legacy characters are HAnim1 X3D3 models conforming to version 1 of the Humanoid Animation (HAnim) International Standard, ISO—IEC 14774:2019.

Legacy models are not strictly valid as X3D4 HAnim version 2.0, since HAnim version 1.0 has significant differences and is no longer directly supported. See meta references to find converted versions.

The earliest original model for skeleton and skin: originals/boxman.wrl, originals/boxman.js, and originals/boxman.x3dv.

Ongoing work in progress is converting HAnim1 models to HAnim2, testing X3D Quality Assurance (QA) conformance, and upgrading X3dTidy stylesheet cleanup capabilities. See build.schematron.log.txt and build.log.txt for current status.

X3D Tooltips of interest, in hierarchical order: HAnimHumanoid, HAnimJoint, HAnimSegment, HAnimSite, HAnimDisplacer (no support for HAnimMotion).

Humanoid animation (HAnim) version 1 International Standard.

X3D Architecture Specification version 3.3 section of interest: 26 Humanoid Animation (HAnim) component.

32 X3D Models                 X3D Model Viewpoint Snapshots


Allen Dutton.x3d    
[1] AllenDutton.x3d Inclined View
[2] AllenDutton.x3d Front View
[3] AllenDutton.x3d Side View
[4] AllenDutton.x3d Top View
[5] AllenDutton.x3d (default X3D view from 0 0 10)


Box Man 3.x3d    
[6] BoxMan3.x3d Inclined View
[7] BoxMan3.x3d Front View
[8] BoxMan3.x3d Right-side View
[9] BoxMan3.x3d Left-side View
[10] BoxMan3.x3d Top View
[11] BoxMan3.x3d (default X3D view from 0 0 10)


Box Man 3 Animation Panel.x3d    
[12] BoxMan3AnimationPanel.x3d Inclined View
[13] BoxMan3AnimationPanel.x3d Front View
[14] BoxMan3AnimationPanel.x3d Right-side View
[15] BoxMan3AnimationPanel.x3d Left-side View
[16] BoxMan3AnimationPanel.x3d Top View
[17] BoxMan3AnimationPanel.x3d (default X3D view from 0 0 10)


Bubbles.x3d    
[18] Bubbles.x3d (default X3D view from 0 0 10)


Diamond Man LOA 0.x3d    
[19] DiamondManLOA_0.x3d Diamond Man, LOA 0
[20] DiamondManLOA_0.x3d Inclined View
[21] DiamondManLOA_0.x3d Front View
[22] DiamondManLOA_0.x3d Side View
[23] DiamondManLOA_0.x3d Top View
[24] DiamondManLOA_0.x3d (default X3D view from 0 0 10)


Diamond Man LOA 1.x3d    
[25] DiamondManLOA_1.x3d Diamond Man, LOA 1
[26] DiamondManLOA_1.x3d Inclined View
[27] DiamondManLOA_1.x3d Front View
[28] DiamondManLOA_1.x3d Side View
[29] DiamondManLOA_1.x3d Top View
[30] DiamondManLOA_1.x3d (default X3D view from 0 0 10)


Diamond Man LOA 2.x3d    
[31] DiamondManLOA_2.x3d Diamond Man, LOA 2
[32] DiamondManLOA_2.x3d Front View
[33] DiamondManLOA_2.x3d Side View
[34] DiamondManLOA_2.x3d Top View
[35] DiamondManLOA_2.x3d Humanoid Root View
[36] DiamondManLOA_2.x3d Inclined View
[37] DiamondManLOA_2.x3d (default X3D view from 0 0 10)


HAnim 1 Specification LOA 3 Animation.x3d    
[38] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Front
[39] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Front Close
[40] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Front Closer
[41] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Front Face
[42] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Right Side
[43] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Right Side Close
[44] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Left Side Close
[45] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Left Side
[46] HAnim1SpecificationLOA3Animation.x3d Humanoid LOA 3 Top
[47] HAnim1SpecificationLOA3Animation.x3d l_eyeball_site_viewpoint looking forward
[48] HAnim1SpecificationLOA3Animation.x3d r_eyeball_site_viewpoint looking forward
[49] HAnim1SpecificationLOA3Animation.x3d left hand front
[50] HAnim1SpecificationLOA3Animation.x3d right hand front
[51] HAnim1SpecificationLOA3Animation.x3d left inclined
[52] HAnim1SpecificationLOA3Animation.x3d right inclined
[53] HAnim1SpecificationLOA3Animation.x3d front
[54] HAnim1SpecificationLOA3Animation.x3d back
[55] HAnim1SpecificationLOA3Animation.x3d left side
[56] HAnim1SpecificationLOA3Animation.x3d Top
[57] HAnim1SpecificationLOA3Animation.x3d front close
[58] HAnim1SpecificationLOA3Animation.x3d side close
[59] HAnim1SpecificationLOA3Animation.x3d head front close
[60] HAnim1SpecificationLOA3Animation.x3d chest front close
[61] HAnim1SpecificationLOA3Animation.x3d pelvis front close
[62] HAnim1SpecificationLOA3Animation.x3d knees front close
[63] HAnim1SpecificationLOA3Animation.x3d feet front close
[64] HAnim1SpecificationLOA3Animation.x3d eye level looking forward
[65] HAnim1SpecificationLOA3Animation.x3d (default X3D view from 0 0 10)


HAnim 1 Specification LOA 3 Illustrated.x3d    
[66] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Front
[67] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Front Close
[68] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Front Closer
[69] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Front Face
[70] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Right Side
[71] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Right Side Close
[72] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Left Side Close
[73] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Left Side
[74] HAnim1SpecificationLOA3Illustrated.x3d Humanoid LOA 3 Top
[75] HAnim1SpecificationLOA3Illustrated.x3d l_eyeball_site_viewpoint looking forward
[76] HAnim1SpecificationLOA3Illustrated.x3d r_eyeball_site_viewpoint looking forward
[77] HAnim1SpecificationLOA3Illustrated.x3d left hand front
[78] HAnim1SpecificationLOA3Illustrated.x3d right hand front
[79] HAnim1SpecificationLOA3Illustrated.x3d left inclined
[80] HAnim1SpecificationLOA3Illustrated.x3d right inclined
[81] HAnim1SpecificationLOA3Illustrated.x3d front
[82] HAnim1SpecificationLOA3Illustrated.x3d back
[83] HAnim1SpecificationLOA3Illustrated.x3d left side
[84] HAnim1SpecificationLOA3Illustrated.x3d Top
[85] HAnim1SpecificationLOA3Illustrated.x3d front close
[86] HAnim1SpecificationLOA3Illustrated.x3d side close
[87] HAnim1SpecificationLOA3Illustrated.x3d head front close
[88] HAnim1SpecificationLOA3Illustrated.x3d chest front close
[89] HAnim1SpecificationLOA3Illustrated.x3d pelvis front close
[90] HAnim1SpecificationLOA3Illustrated.x3d knees front close
[91] HAnim1SpecificationLOA3Illustrated.x3d feet front close
[92] HAnim1SpecificationLOA3Illustrated.x3d eye level looking forward
[93] HAnim1SpecificationLOA3Illustrated.x3d (default X3D view from 0 0 10)


HAnim 1 Specification LOA 3 Invisible.x3d    
[94] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Front
[95] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Front Close
[96] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Front Closer
[97] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Front Face
[98] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Right Side
[99] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Right Side Close
[100] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Left Side Close
[101] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Left Side
[102] HAnim1SpecificationLOA3Invisible.x3d Humanoid LOA 3 Top
[103] HAnim1SpecificationLOA3Invisible.x3d l_eyeball_site_viewpoint looking forward
[104] HAnim1SpecificationLOA3Invisible.x3d r_eyeball_site_viewpoint looking forward
[105] HAnim1SpecificationLOA3Invisible.x3d left hand front
[106] HAnim1SpecificationLOA3Invisible.x3d right hand front
[107] HAnim1SpecificationLOA3Invisible.x3d left inclined
[108] HAnim1SpecificationLOA3Invisible.x3d right inclined
[109] HAnim1SpecificationLOA3Invisible.x3d front
[110] HAnim1SpecificationLOA3Invisible.x3d back
[111] HAnim1SpecificationLOA3Invisible.x3d left side
[112] HAnim1SpecificationLOA3Invisible.x3d Top
[113] HAnim1SpecificationLOA3Invisible.x3d front close
[114] HAnim1SpecificationLOA3Invisible.x3d side close
[115] HAnim1SpecificationLOA3Invisible.x3d head front close
[116] HAnim1SpecificationLOA3Invisible.x3d chest front close
[117] HAnim1SpecificationLOA3Invisible.x3d pelvis front close
[118] HAnim1SpecificationLOA3Invisible.x3d knees front close
[119] HAnim1SpecificationLOA3Invisible.x3d feet front close
[120] HAnim1SpecificationLOA3Invisible.x3d eye level looking forward
[121] HAnim1SpecificationLOA3Invisible.x3d (default X3D view from 0 0 10)


Jin Original LOA 1.x3d    
[122] JinOriginalLOA1.x3d JinLOA1
[123] JinOriginalLOA1.x3d (default X3D view from 0 0 10)


Jin Original LOA 2.x3d    
[124] JinOriginalLOA2.x3d JinLOA2
[125] JinOriginalLOA2.x3d (default X3D view from 0 0 10)


Jin Original LOA 3.x3d    
[126] JinOriginalLOA3.x3d JinLOA3
[127] JinOriginalLOA3.x3d (default X3D view from 0 0 10)


Jin Original LOA 4.x3d    
[128] JinOriginalLOA4.x3d JinLOA4
[129] JinOriginalLOA4.x3d (default X3D view from 0 0 10)


Joe Skin Texcoord Displacer Kick.x3d    
[130] JoeSkinTexcoordDisplacerKick.x3d Scene_Inclined View
[131] JoeSkinTexcoordDisplacerKick.x3d Scene Front View
[132] JoeSkinTexcoordDisplacerKick.x3d Scene Side View
[133] JoeSkinTexcoordDisplacerKick.x3d Scene Back View
[134] JoeSkinTexcoordDisplacerKick.x3d Scene Top View
[135] JoeSkinTexcoordDisplacerKick.x3d Joe_HAnim Root HAnimSite Coordinate Axes View
[136] JoeSkinTexcoordDisplacerKick.x3d Ball View
[137] JoeSkinTexcoordDisplacerKick.x3d (default X3D view from 0 0 10)


Korean Character 01 Jin.x3d    
[138] KoreanCharacter01Jin.x3d Jin
[139] KoreanCharacter01Jin.x3d (default X3D view from 0 0 10)


Korean Character 02 Chul.x3d    
[140] KoreanCharacter02Chul.x3d Chul
[141] KoreanCharacter02Chul.x3d (default X3D view from 0 0 10)


Korean Character 03 Hyun.x3d    
[142] KoreanCharacter03Hyun.x3d Hyun
[143] KoreanCharacter03Hyun.x3d (default X3D view from 0 0 10)


Korean Character 04 Young.x3d    
[144] KoreanCharacter04Young.x3d Young
[145] KoreanCharacter04Young.x3d (default X3D view from 0 0 10)


Korean Character 05 Ju.x3d    
[146] KoreanCharacter05Ju.x3d Ju
[147] KoreanCharacter05Ju.x3d (default X3D view from 0 0 10)


Korean Character 06 Ga.x3d    
[148] KoreanCharacter06Ga.x3d Ga
[149] KoreanCharacter06Ga.x3d (default X3D view from 0 0 10)


Korean Character 07 No.x3d    
[150] KoreanCharacter07No.x3d No
[151] KoreanCharacter07No.x3d (default X3D view from 0 0 10)


Korean Character 08 Da.x3d    
[152] KoreanCharacter08Da.x3d Da
[153] KoreanCharacter08Da.x3d (default X3D view from 0 0 10)


Korean Character 09 Ru.x3d    
[154] KoreanCharacter09Ru.x3d Ru
[155] KoreanCharacter09Ru.x3d (default X3D view from 0 0 10)


Korean Character 10 Mi.x3d    
[156] KoreanCharacter10Mi.x3d Mi
[157] KoreanCharacter10Mi.x3d (default X3D view from 0 0 10)


Korean Character 11 Min.x3d    
[158] KoreanCharacter11Min.x3d Min
[159] KoreanCharacter11Min.x3d (default X3D view from 0 0 10)


Korean Character 12 Sun.x3d    
[160] KoreanCharacter12Sun.x3d Sun
[161] KoreanCharacter12Sun.x3d (default X3D view from 0 0 10)


Mask And Snorkel.x3d    
[162] MaskAndSnorkel.x3d (default X3D view from 0 0 10)


Nancy Diving.x3d    
[163] NancyDiving.x3d Nancy diving, view from right side
[164] NancyDiving.x3d Nancy diving, view from below
[165] NancyDiving.x3d Nancy diving, view from ahead
[166] NancyDiving.x3d Nancy diving, view from left side
[167] NancyDiving.x3d Nancy diving view from behind
[168] NancyDiving.x3d Nancy diving view from above
[169] NancyDiving.x3d Nancy diving, view through her goggles
[170] NancyDiving.x3d (default X3D view from 0 0 10)


Nancy Native Tags.x3d    
[171] NancyNativeTags.x3d Inclined View
[172] NancyNativeTags.x3d Front View
[173] NancyNativeTags.x3d Side View
[174] NancyNativeTags.x3d Top View
[175] NancyNativeTags.x3d (default X3D view from 0 0 10)


Nancy Stand Shoot Rifle M 24.x3d    
[176] NancyStandShootRifleM24.x3d Nancy Rifle Shooting Position
[177] NancyStandShootRifleM24.x3d Nancy Side Viewpoint
[178] NancyStandShootRifleM24.x3d Nancy Above Viewpoint
[179] NancyStandShootRifleM24.x3d (default X3D view from 0 0 10)


Scuba Tank.x3d    
[180] ScubaTank.x3d (default X3D view from 0 0 10)
 

This viewpoint slideshow is online at
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Viewpoint image version history at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/_viewpoints