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B
- BoxMan3 - Class in HumanoidAnimation.Legacy
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A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare).
- BoxMan3() - Constructor for class HumanoidAnimation.Legacy.BoxMan3
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Default constructor to create this object.
- BoxMan3AnimationPanel - Class in HumanoidAnimation.Legacy
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A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation panel shows multiple behaviors.
- BoxMan3AnimationPanel() - Constructor for class HumanoidAnimation.Legacy.BoxMan3AnimationPanel
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Default constructor to create this object.
- BoxMan4 - Class in HumanoidAnimation.Skin
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A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare).
- BoxMan4() - Constructor for class HumanoidAnimation.Skin.BoxMan4
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Default constructor to create this object.
- BoxMan4AnimationPanel - Class in HumanoidAnimation.Skin
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A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation panel shows multiple behaviors.
- BoxMan4AnimationPanel() - Constructor for class HumanoidAnimation.Skin.BoxMan4AnimationPanel
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Default constructor to create this object.
- Bubbles - Class in HumanoidAnimation.Legacy
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Bubble animation used by Nancy Diving example.
- Bubbles() - Constructor for class HumanoidAnimation.Legacy.Bubbles
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Default constructor to create this object.
- Bushes - Class in HumanoidAnimation.WinterAndSpring
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Bushes for HAnim scene Winter and Spring.
- Bushes() - Constructor for class HumanoidAnimation.WinterAndSpring.Bushes
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Default constructor to create this object.
- BvhConversion1 - Class in HumanoidAnimation.MotionAnimation
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BVH file conversion: test case showing unmodified BVH-to-X3D conversion results using X3D-Edit import to create separate test scene 1.x3d.
- BvhConversion1() - Constructor for class HumanoidAnimation.MotionAnimation.BvhConversion1
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Default constructor to create this object.
- BvhConversion1Illustrated - Class in HumanoidAnimation.MotionAnimation
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BVH file conversion: test case showing current BVH-to-X3D conversion results of "invisible" skeleton, with node visualization geometry later applied from X3dToXhtml stylesheet-produced HumanoidRootHAnimHumanoidReport.
- BvhConversion1Illustrated() - Constructor for class HumanoidAnimation.MotionAnimation.BvhConversion1Illustrated
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Default constructor to create this object.
- BvhConversion1Invisible - Class in HumanoidAnimation.MotionAnimation
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BVH file conversion: test case showing current BVH-to-X3D conversion results, without visualization geometry.
- BvhConversion1Invisible() - Constructor for class HumanoidAnimation.MotionAnimation.BvhConversion1Invisible
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Default constructor to create this object.
- BvhSeamless3dExport1 - Class in HumanoidAnimation.MotionAnimation
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Seamless3d tool import of bvh file and export of x3d scene.
- BvhSeamless3dExport1() - Constructor for class HumanoidAnimation.MotionAnimation.BvhSeamless3dExport1
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Default constructor to create this object.
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