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J

JinLOA1 - Class in HumanoidAnimation.Characters
Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinLOA1() - Constructor for class HumanoidAnimation.Characters.JinLOA1
Default constructor to create this object.
JinLOA2 - Class in HumanoidAnimation.Characters
Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinLOA2() - Constructor for class HumanoidAnimation.Characters.JinLOA2
Default constructor to create this object.
JinLOA3 - Class in HumanoidAnimation.Characters
Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinLOA3() - Constructor for class HumanoidAnimation.Characters.JinLOA3
Default constructor to create this object.
JinLOA4 - Class in HumanoidAnimation.Characters
Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinLOA4() - Constructor for class HumanoidAnimation.Characters.JinLOA4
Default constructor to create this object.
JinOriginalLOA1 - Class in HumanoidAnimation.Legacy
Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinOriginalLOA1() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA1
Default constructor to create this object.
JinOriginalLOA2 - Class in HumanoidAnimation.Legacy
Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinOriginalLOA2() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA2
Default constructor to create this object.
JinOriginalLOA3 - Class in HumanoidAnimation.Legacy
Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinOriginalLOA3() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA3
Default constructor to create this object.
JinOriginalLOA4 - Class in HumanoidAnimation.Legacy
Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
JinOriginalLOA4() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA4
Default constructor to create this object.
JoeKick - Class in HumanoidAnimation.Skin
This Joe model is a HAnim version 2 LOA-3 Humanoid with textured skin based on the original HAnim Specification and data from CAESAR models.
JoeKick() - Constructor for class HumanoidAnimation.Skin.JoeKick
Default constructor to create this object.
JoeSkeletonSkinSiteSaluteWalk - Class in HumanoidAnimation.Skin
Comprehensive example showing skeleton, skin, sites and interpolator animation together.
JoeSkeletonSkinSiteSaluteWalk() - Constructor for class HumanoidAnimation.Skin.JoeSkeletonSkinSiteSaluteWalk
Default constructor to create this object.
JoeSkinTexcoordDisplacerKick - Class in HumanoidAnimation.Legacy
This Joe model is a V1 LOA3 Humanoid with textured skin composed mainly of V1 Site locations.
JoeSkinTexcoordDisplacerKick() - Constructor for class HumanoidAnimation.Legacy.JoeSkinTexcoordDisplacerKick
Default constructor to create this object.
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